The ultimate goal over the course of 30-years is to go from little indie developer (who seemingly does not need to eat, sleep or poop) to massive games company that develops Triple-A games, has its own brand of console and makes gamers everywhere faint in delight at the merest mention of a possible new release. Your goal is simple at first: make a game that sells enough so that you can turn this into a business proper, with an office and minions and a coffee machine. The game kicks off with you and your little virtual avatar guy or girl locked in a garage with a small amount of cash, dilligently plonking away at a keyboard in an attempt to make a game. And then like almost everybody else you’ll simply not follow up on that idea, because creating games requires a lot of hard work, and if you were doing all that work then when would you find the time to play games? But now we can live out our game creating fantasies thanks to Greenheart Games and their first ever release, Game Dev Tycoon. Let’s face it, like almost every gamer out there you’ve probably been playing a game and come to the shocking but inevitable conclusion that you could do this nonsense far better than the developers.